Random-access memory is a system of computer retention that can be read and altered in any direction, characteristically utilized to store working data and machine code.
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For DDR3 data frequency of up to 2133 MB/s, and the highest transmission speed is of 17 GB/s. For DDR4 Data frequency is up to 3.2 GB/s and the highest transmission speed is of 25.6 GB/s.
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Features of static RAM include, long life, no requirement of refreshing, faster, utilised as cache memory, large size, expensive and requiring high power consumption.
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The premier IBM PC had an Intel 8088 processor, 64KB of RAM (expandable to 256KB), a floppy disk drive and a CGA or monochrome video card.
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Higher FSB and memory speediness upshot the performance. The maximum performing DDR3 memory can transmit over 12GB of data per second at its highest speed.
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16GB RAM is regarded as good option for a solid gaming system, as it is convenient for functioning of games and multitask as desired.
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RAM is called "random access" because any storage site can be retrieved unswervingly. It is typically used to store occupied data and machine code.
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Robert Heath Dennard created one-transistor Dynamic Random Access Memory (DRAM), that permitted chief upsurges in computer retention concreteness and reductions in cost.
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The two usual types of random access memory are: Dynamic random access memory (DRAM) which is time-consuming but less costly. Static random access memory (SRAM) is quicker but more costly.
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The SRAM memories contain circuits capable of retaining the stored information as long as the power is applied.
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Intel's 1103 was the world's premier vibrant RAM chip. Robert Dennard was the discoverer of RAM, and it was patented in 1968 by Dennard.
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Dennard created the Dynamic Random Access Memory (DRAM) cell in 1966. The final result of Dennard's creation is that a single chip can grip 16 billion bits, or 16 gigabits of RAM in present day smartphones.